Westlake Village Presentation

166
Westlake HS 4-3 Clinic Cover 3, 1 Rat, Cover 2, 2 Zorro, Red Zone

Transcript of Westlake Village Presentation

Page 1: Westlake Village Presentation

Westlake HS 4-3 Clinic

Cover 3, 1 Rat, Cover 2, 2 Zorro, Red Zone

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Man Coverage Techs. Drill Cuts• Press man techs: K Williams• Cleveland Browns: Man Cov.• SDSU Press Man 1 on 1• U. Oregon Press man Drill Tape and 1 on 1• Cleveland Browns: Covering a TE• Cleveland Browns: LB man Tech. (see next slide)• Loose man Drill Tape: K Williams• Iowa State/KSU Drill Tape: 17:00 and on (INTs and Loose man

EDDs)• Univ. of Oregon 1 on 1• Buffalo Bills: 20:41-22:55

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LB man Technique

• Vs. Slot= Mirror or Inch Out• Vs. TE= 45 Skate or Mirror• Vs. RB= 4x1 Skip till 2, then run• Chew Hip on all techs.

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Cover 3

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Spot Drops: Primary Force PlayersStrong Safety and Free Safety: Can Align or Hide into Cov. 3 Shell from 1 High or 2 High

Area Drop Aiming Point (MOF)= Numbers, 10 yds DeepArea Drop (Field)= HashArea Drop (Short)= Bottom Numbers

Vs. Slot: Hold Seam, Shrink/ExpandVs. Slot Out: Curl to FlatVs. Slot In: Area Drop

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Cover 3: Hook Drops

Area Drop Aiming Point (MOF)= 2 yds Inside hashArea Drop Aiming Point (Field)= MOFArea Drop Aiming Point (Short)= Hash

See #2 with Vision on QB (Re-route in your area):2 Out= Expand2 In= Drift2 Vertical= Area Drop

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Cover 3: Corners

• Align 5/1/Bottom• Slideback through 3 Step; see 2 vs 5 Step• 2 Vert= Apex• 2 Out= Squeeze/ Alert Wheel• 2 In= Man Clue 1• Crossover and Squeeze or Fade with QB• If Squeeze= 3 yd rule vs. 2 Vertical

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Cover 3: Deep Middle Defender

• Align between 1s or Roll Push from 2 High• Slide-back through 3 Step (Read Triangle)• Fast Pedal, Angle Pedal• High Shoulder, He’s Never Coming Back, Ball

Released vs. Level Shoulder

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Cover 3 Drill Tapes

• Dummy Drive• FS Cone Drive Drill: KW• Deep 1/3 Play: Stretch Drill on Board vs. 2 Verts• SDSU Prax 4/08: Corners Stretch Drills 9:33• Phil Parker Run-off Man technique• Iowa/TAM Drill Tape: Bail Technique: 9:30-12:15• Iowa Sate/KSU Drill Tape: 35:00 FS DMOF• Iowa/TAM Drill Tape: 6:13: FS Deep MOF

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Under 3 (Show/Hide)

Advantages: Smaller FS in Post vs.21 I; Bigger Hitter in SS in Box; Disguise

Field Pressures with SS

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Under 3 Pre-Snap Communication

• Mike LB: Set the Front- “Y Left or Right” Call• Strong Safety: Make a “Roger or Larry” call to set the

rotation of the coverage. Free-Safety will repeat the call.

• Down Safety: Make force call: Sky or Bronco• Corner away from Rotation call: Make a Bronco call to

LB (Sam or Will)• Vs. 2 Back: “I’m Here” call by additional Box Defender• Possible Star Check; Possible Mable Checks

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Cover 3 Run Fits

Under 3

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LB Run Fits (1 Back)

• Flows• Inside Zone• Outside Zone/ Toss (Alley Tempo)• Ctr Trey• Trap

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LB Run Fits (2 Back)

• Lever, Spill, Lever Concept• Vs. Iso, Power, Ctr• Vs. Trap

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Cover 3 vs. Boot

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Cover 3 vs. Boot

Boot Corner: Top Down Man on 1 (No 2 Vert)Force Player: Deep Comeback to FlatMOF: See 2, Rob DragFront-side LB: Pull Chain to QBBack-side LB: Get to Drag in MOFBack-side Force: Throwback/Screen (Stay outside

of RB on PA)Back-side Corner: Post

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LOAD & WEBB RULESLOAD-BOTH BACKS FLOW TO PASSING STRENGTH IS LOAD PASS.WEBB-BOTH BACKS FLOW WEAK IS WEBB PASS.

COV 3-PUSH vs LOADST HK-RIGHT TO BE FOOLED, HOLD #1/2 RELATE TO NEW #3WK HK-NEW #3 TO 2ND CROSS, Y SEAM TO X/Z DIGST INV-1ST OUT/FLATWK INV-POACH, POP SLANT, Y CROSS OR HELP X DIG.BS 1/3- NORMAL 1/3 TECH AND SQUEEZE THE POST.FS- ALERT DEEP CROSSER IF BEHIND THE LBERS.PS C- DEEP 1/3 TECHCOV 1WITH ANY MAN COVERAGE, UNLESS IN BRACKET/3 WAY SITUATION, EVERYONE COVERS THEIR SPECIFIC MAN WITH LOAD/WEBB/ BT/W PASS.

3 WAY RELATE TO YOUR MAN RESPONSIBILITY.COV 5UNDER COVERAGE PLAY MAN CONCEPT RULES. HALF FIELD PLAYERS PLAY NORMAL ½ FIELD TECH.COV 2S HK-RIGHT TO BE FOOLED, CARRY #2 TO X/Z DIGW HK- 1ST CROSSER TO X/Z DIGPINV-1ST OUT/FLAT DB- PLAY COVERAGE CALLED

BOOT/WAGGLEST FLAT -1ST OUT/FLATST HK-PICK UP CROSSING ROUTEWK HK- PICK UP CROSSING ROUTE, 2ND CONTAINWK FLAT –SQUEEZE CURL ALERT THROWBACKDEEP- PLAY COVERAGE, ALERT DEEP CROSS AND POST.* WITH ANY MAN COVERAGE, UNLESS IN BRACKET/3 WAY SITUATION, EVERYONE COVERS THEIR SPECIFIC MAN WITH BOOT/WAGGLE PASS.

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LOAD,WEBB, BOOT & WAGGLE VS COV 3LOAD WEBB

WAGGLE WAGGLE/CUT

BOOT/WEBB BOOT/LOAD

Sharks In The Water

BOTH BACKS WEAK

4

7

ALERTTHROWBACK

F

DMLN

C FS C

DMLN

C FS C

SQUEEZE

D

CCFS

MLN L M DN

CFS

C

DROPKICK

DML

CFSC

N

DROPKICK

N

C CFS

DML

PUSH

PLB KEEP WORKING TO NEW #3

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I Slot Adjustment: Blue

• Overhang Safety Blue Coverage Rules:• #2 Vert Passed 8-10 yds• FS #2 Out= “Wheel” ( Rob #1 Read Hips…2x2

Relationship) (TCU)• #2 In= Dbl #1• Strong Safety Run Support=Sky Force, C Gap

Cutback

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I Slot Adjustment: Blue Corners

• Align @7 I/S Leverage, Key #2• Skip on SnapIf #2…-Vertical: Man #1 from Zone Turn (Run at 2 Yd

Cushion)-Out 5 or Under: Play Possum @10-In: Man #1 from Zone Turn (Run at 2 Yd

Cushion)

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I Slot Adjustments: Blue

• FS or Sam: 2 RB Twins= 3 yds of #2/ LOS (Can Pull Trigger on Run, FS gets faster Read)

• Carry Seam, Shrink/Expand• 2 Out= Cut to Slant/Curl• 2 In= Drift, Shrink/Expand

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I Slot Adjustment: Blue LBs

• Read-side LB has Final 3• Away-side LB has First crosser• C-7 player has TE Vertical• Flat Defender has 1sy back out/Sink

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I Slot Adjust Film

• KSU Blue ½ Line• KSU Blue Game Film

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I Slot Adjustments: Robber Rules SS

• Pass Drop (Dropback)= Vertical #2 (anything passed 8-10 yds); No Vertical…Rob Curl to Post of #1…Read Hips (Hips sink = Drive, No Sink= Post…Cut-off Post)

• #2 Out= “Wheel” call and Rob #1• Vs. 3 Step= Don’t go until you know

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I Slot Adjustment: Robber Corner Rules

• 1x7 Inside Leverage on #1 (never know what happens to FS)

• Slide-back or walkout, Key QB for 3 Step/ PA Pass

• Clue #1 Man using Underneath Calls: In, Out, China (Run Off Tech)

• Vs. Two WRs = Zone Turn• Vs. #2 Vertical, Break on Ball Late

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I Slot Adjustment: Robber FS

• Force Player on Run; Pitch vs. Option; Key EMOL to QB

• 2 RB Twins= 3 yds of #2/ LOS (Can Pull Trigger on Run, FS gets faster Read)

• Pass Drop= Flat Player/ Deep out by #1; Swing Deep to 3= 3 Wheel (Not #2 because of run)

• Corner will talk to him (In, Out, China)

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I Slot Adjustment: Robber WLB

• Drop off #3 (Man the guy in your zone)…(Don’t go anywhere in a hurry; draw/screen player)

• If RB sets, then I set (Don’t go anywhere in a hurry; draw/screen player)

• If #3 Swings/shoots out, wall #2 and make him work over top into your zone

• If #3 goes away, open and middle drop (Middle of Formation)

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I Slot Adjustment: Robber Others

• Mike LB: First Crosser from Pass Strength• Away Corner: C-7; Clue TE; TE Vertical• Sam LB: Flat, Swing Deep of 2

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I Slot Adjustment: Frisco/Fist Rules

• Frisco= FS down, SS Overhang (Under)• Fist= Sam down, FS Overhang (Over)• FS/Sam: Plays 3 Star Coverage• Call-Side Corner: Cover 3 Tech. EXCEPT: All of Vertical by

1, No Apex (SS help)• MOF: Plays I/S Leverage all of 2 Vertical; if 2 Breaks it

off, stay straight and Zone eyes QB

• WLB/MLB: Drop over 3; take him to flat unless 2 is Under Now; 2 Under Now= Drift

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I Slot Adjustment: Frisco/Fist Others

• Mike LB/WLB: First Crosser from Pass Strength

• Away Corner: C-7; Clue TE; TE Vertical• Sam LB: Flat, Swing Deep of 2

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Under 3 vs. Trips: Mable Rules

• Call-Side Corner: Cover 3, Stay Straight on Apex even if QB Looks your way

• FS: Deep Middle 1/3, Over Top of 3; If 3 Breaks it off, Squeeze 2 (Don’t let 2 Post across your face)

• SS: Cover 3 Slot Drop• Sam LB: Between 2/3• Mike LB: Final 3/Vertical, 3 Out= 2 Hook• Will LB: Low Wall, RB to or 1st Crosser RB Away• Away Corner: Man 1

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Under 3 vs. Trips: Mable vs. 3x1 Weak (Star Mable)

• Call-Side Corner: Cover 3, Stay Straight on Apex even if QB Looks your way

• FS: Deep Middle 1/3, Over Top of 3; If 3 Breaks it off, Squeeze 2 (Don’t let 2 Post across your face)

• SS: Cover 3 Slot Drop• Will LB: Make a “Pirate” Call Between 2/3• Mike LB: Final 3/Vertical, 3 Out= 2 Hook• Sam LB: Low Wall, RB to or 1st Crosser RB Away• Away Corner: Man 1

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Bunch Adjustments

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CLUSTERS/BUNCHES

BOX

LOAD BOX

CUBE COMBO

ZONE IT TRIO

Sharks In The Water

VS LOAD IN COV 5

LBN

C

RMN

C FS

D

FSN FSN

CN=MAN ON POINT, ORKC=PERIPH 1 SEE 3FS=PERIPH 3 SEE 1

MLN

CML

3 CLUSTER RECEIVERSIN COV 5

FS

BOX WITH 4 DB’S

N=2x2 1ST OUT 2ND UPLB=1ST INC=2x10 WALK OUT 1ST UP 2ND OUTFS=2x10 1ST UP INSIDE 2ND IN

LOAD WITH A CLUSTER

PLB=POINT OF BOX,JAM & LOOK FOR WORKBLB=INSIDE BOTTOM OF BOX

C

M

CLUSTER CHECK IN MAN COVERAGE

N= 1ST OUTPLB=1ST VERT NEW #3BLB= 1ST IN, NEW #4

VS 3, 4 AND 5 WEAK

C= 1ST OUT, BACK ZONE VERT BY 5PLB=1ST VERT NEW 4BLB=1ST IN NEW 3

LBER MUST VISION 4/RB TO DETERMINEIF 3 BECOMES NEW 4

LBER MUST VISION 3 TO DETERMINE IF 4 BECOMES NEW 3

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Under 3 Star (Show/Hide)

Advantages: Easier alignments; Bigger guys hammering Strong-side

run; Disguise FS Pressures

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Under 3 Star• Mike LB: Set the Front- “Y Left or Right” Call• Strong Safety: Make a “Roger or Larry” call to set the

rotation of the coverage. Free-Safety will repeat the call.• Down Safety: Make force call: Sky• Corner away from Rotation call: Make a Bronco call to LB

(Sam or Will)• Vs. 2 Back: “I’m Here” call by additional Box Defender• Alert Mable, Star Mable Adjustments (W Pirate) vs. Trips

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Under 3 Star Run Fits

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Under 3 Star vs. Run Plays

• 1 Back Zone (11 P)• Spill or Box 21??• 21 Trap• 21 Iso• 21 Power O• 21 Ctr Trey• 21 Split Zone

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Under 3 Safeties adjust vs. Motions

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Over 3 Zone Y (Hide)

Advantages: Bigger Players in the Box vs run; All Pass Droppers aligned off

the ball; Hide Cover 2

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Over 3 Alignment Rules• 3 tech set to TE; Sam Backer goes weak• Sam Backer (Bronco)

vs. #2 Backfield, I Form= “I’m Here”vs. #2 Slot= 5 Yd Split Rule (Fist or Robber)vs. TE= Bronco Alignment (Wide 9)vs. #2 Single Back= “Stack”

• Strong Safety: vs. #2 Backfield, I Form= c-7 “I’m here”vs. #2 TE= 4x3 vs. #2 Slot= 5 Yd Split Rulevs. 3x1 Weak= Star Mable

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Cover 3 Film Study

• TCU Run Fits: 2 Robber• Kent Baer Notre Dame: 54 mins

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Cover 1

1 Rat and Man Techniques

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Man Coverage Techs. Drill Cuts• Press man techs: K Williams• Cleveland Browns: Man Cov.• SDSU Press Man 1 on 1• U. Oregon Press man Drill Tape and 1 on 1• Cleveland Browns: Covering a TE• Cleveland Browns: LB man Tech. (see next slide)• Loose man Drill Tape: K Williams• Iowa State/KSU Drill Tape: 17:00 and on (INTs and Loose man

EDDs)• Univ. of Oregon 1 on 1• Buffalo Bills: 20:41-22:55

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LB man Technique

• Vs. Slot= Mirror or Inch Out• Vs. TE= 45 Skate or Mirror• Vs. RB= 4x2 Skip till 2, then run• Chew Hip on all techs.

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Under 1 Rat

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Under 1 Rat Alignment Rules

• Zone the Set alignments apply (Under 3)• SS/FS= Man #2 to side of Rotation• Sam: vs. 1 Back= Sambo (Run with Motion);

vs. 2 Back= Squeeze or Triangle (Off-Set I Strong)

• M/W: Reggie vs. 1 back; Squeeze vs. 2 Back• Corners Man 1 Unless Star Switch vs. 11

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Under 1 Rat Coverage Terms

• Sambo: Sam Man on TE or #2; run with motion• Squeeze: 3 Way with LBS, 1 Low Hole• Reggie: MLB/WLB Combo Back and Low Hole• Triangle: 1st out, 1st up, 1st in

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Over Tampa 2

Pirate, Tex

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OVER 2CORNER RULES

• Move to square stance 5 yards deep, with I/S foot to O/S foot of WR. • Responsible to get a jam and reroute on #1. • Vs. pass, work laterally in the direction of receiver’s release. Do not crossover.

Vs. Outside Release – Keep square and shuffle laterally outside and force WR flat. Force him as wide as possible. Post outside arm and zone turn inside. Be sure to carry him with vision on the QB to shrink the void between you and the safety.

Vs. Inside Release – Shuffle laterally inside for 3 steps. If WR continues inside, do not chase, he has rerouted himself. After 3 steps, hinge at 45 degree angle working to get width and depth. Corner must run with wheel routes. Be alert for “opposite color” as you squeeze and hinge.

Vs. China – Hinge to sideline to get width and depth to get under the corner route by #2.

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Corners Drill Tape

• Cover 2 Squat: K Williams Drill tape

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LC/RCCLOUD TECHNIQUEPRO: Align Squat: 1x5 outside normal split WRSLOT: Align 2-L.O.S.

SSAlign to the Closed CallPRO: 2x12 off the coreSLOT: C-9

FSPRO: 2x12 off the core.SLOT: Align 2x12 inside #2.

OVER 2

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OVER 2SAFETY RULES

• Align 2x12 off the EOL. Work to depth of 14 by the time ball is snapped.• Key #1 to QB.• If #1 shows run by blocking the corner, come up and support the alley.• If #1 shows pass, work to aiming point and play the deep half with vision on QB. Aiming point is half way between the college numbers and hash.

Outside Release by #1 – SA works to his aiming point. If QB is looking to your side, SA may have to widen. If QB is looking away, squeeze to the innermost half of your zone.

Vs. Inside Release by #1 – SA squares up and works straight back with vision on QB. If QB is looking away, squeeze to the innermost half of your zone.

If #1 eliminates himself by running a shallow crossing route, SA can squeeze to outside shoulder of #2.

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Deep half safety Play

• ½ Safety Play on Board

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OLB Pass Drops: Tampa 2

• OLB Drill Tape: K Williams

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OVER 2

MLB RULES

1. DROPBACK PROGRESSION FOR MIDDLE RUN THROUGHA. Read thru 3 step

B. No 3 step, open to field or passing strengthC. When Mike opens, he must skate and look for double vertical threatsD. If #1 and #2 are vertical, continue on middle run through with vision on QBE. If no double vertical threat, get eyes back on QBF. If QB is looking your side, square upG. If QB is looking to opposite side, flip back and look for double vertical

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MLB Tampa Pass Drop

• MLB Pass Drops Drill Tape: K Williams

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Tampa 2 Game Cuts

• Bears Cov. 2• Colorado Cov. 2 vs. Pass (Safeties and MLB

only)

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Over 2 Seam/Cheat

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2 Seam Pass Drop Responsibilities

• Corners= Squat Tech and 1-5• Safeties 2 Seam Half Coverage Alignments and

Rules (Read QB to 2) Ball, 2, Ball• Away-Side LB 2 Seam drop on 2• Mike Drops Over Top of 3

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2 Seam vs. Pass

• Pass Game adjustment: 2 Seam on board (LBs and Safeties)

• Pass Game adjustment: 2 Seam Safety Drill Tape

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2 Seam Safeties

• Alignments vs. Pro/Split= Hash-mark Rules• Hash-mark Rules:

MOF= HashBall on Hash= Adjust 2 Yds into Boundary

• 2 Vert= Squeeze 2 and Play QB• 2 Out/In= Overplay 1• 2 Corner= Check Release of 1 (Vert, Hitch,

Inside/Post)

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2 Seam OLBs

• Intersect Hip of 2 at 5 yds (Slot)• Carry Slot with Zone Eyes; Shrink/Expand• 2 Out= Expand to Curl• 2 In= Drift• Vs. TE= Drop Slot • Mike LB is Final 3 Player

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Run Game Adjustment: 2 Cheat

• Corners Slam Footwork• Corners Run Fit and Block Pro• Corners Response to PA Pass• Corners Response to Drop Back Pass

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2 Cheat Game Cuts

• Poway Game Cuts • Colorado vs. Run• Colorado vs. Pass (Corners Only)

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Under Pirate/Field Under Pirate 2 Chop

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(Field) Under Pirate 2 Chop

• Two cut-side corner play cheat or squat• One cut side corner is “I’m Here” player• Slide Front vs. 11 Trey (G-6)• Safeties play Half Field Coverage• Underneath plays 2 Seam “or” Sambo 2, Mike

carry 3 Vertical, Tampa 2 Drop Safeties (Texas)• Duane Akina Texas Film

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Field Under Storm 2 Zorro

Vs. 21/22/11/12 P

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2 Zorro Rules• Field Call• Storm Blitz by SS, Sam, Field DL• Nose-guard run gap then Man the back• FS is Field half: get 12-14 yds deep on hash on indicator• Field Corner= Squat• Short Corner= 1x7 I/S Leverage of WR (Play Post All Day!) Run-off

with Zone Eyes, 2 Vert= Zone Turn and Apex • Mike and Will= Intersect 2 @5, collision/carry with zone eyes; 2

Out= 1 In• Mike vs. Run= Lever/Cutback• Will vs. Run= A to C• Short End= 2x2 and READ EMOL, vs. Pass= Intersect 1 @5 and sink

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2 Zorro

• TCU 4 Under 2 Deep Cuts

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DB EDDS

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EDDs Drill Tape

• Buffalo Bills Plants• Iowa State Drill Tape

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Red Zone Coverage Adjustments

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Red Zone Coverages

• Over Pirate/Tex 2 Safe or Red (16-10)• Play more Under 1 Rat (16-10) rather than 3• Over Wide 2 Compete (10-0) (Can Pirate and

T vs. 10 if concerned about LBs vs. run and slant by 2)

• Over 7 (10-0) (don’t like as much vs. 12/22)

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Over 2 Compete Rules

• Corners: Squat technique• Play fade by 1• 2 in zone= split them• Dbl Slant= Ride Slant

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Over 2 Compete Safety Rules

• Never Align Deeper than 2 yds in End Zone or Deeper than 10 yds

• Align Wide enough to defend slant by 1 and tight enough to Primary Force

• Pat on snap• Vs. Pass, Inside release= slant by 1• Vs. Pass, Outside release by 1= drive 2 on out• Or no Slant= Shrink/Expand with QB

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Over Wide 2 Compete LB Drops

• Will and Sam have Slant by 2• 2x2= Collision and don’t let him in endzone,

Don’t Chase if he crosses your face• Mike Drop over 3 vs. 2x2• Vs. 3x1= Mike Collision 3, Away LB Drop Over

2• Note vs. DBL Tights, Non-Call End lines up in 6

Tech, Sam Makes “I’m Here” Call or Bonus…

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Cover 7

L E ENN MC R

CD

FS

Position

Corner

N/D

Corner

Free Safety

L

Mike

R

Alignment Pass Responsibility Run Responsibility

Off & Outside #1

Off or Press#1 Man

Fade & CornerSqueeze the Slant

Fade & CornerSqueeze the Slant

Outside Secondary Force

Outside Secondary Force

St Tackle Box10-123 by 5

don’t get out flanked

Play QBVs 3 by 1 Slant of #2

Alley

Primary Force vs TE

According to frontrules,5 Yards deepAccording to frontrules, 5 Yards deepAccording to frontrules, 5 Yards deep

Blitz or Slant by #2/4 vs 3 by 1 Slant of #3

Same as L

Blitz or Slant by #2/4Vs 3 by 1 Slant of #3

Front Assignment

Front Assignment

Front Assignment

Slant by #1

Sharks in the Water

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DB Tackling

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DB tackling

Tackling: Wisconsin 7:44-17:11 Iowa/TAM Drill tape: 21:05 Run Support and

Short pass